Add room management settings
This commit is contained in:
@@ -546,6 +546,25 @@ class ActuatorReconciliationService:
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if candidate.auto_accepted
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][: _MAX_CONTEXT_SELECTIONS]
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top_contexts = [candidate.entity_id for candidate in accepted_contexts]
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if (
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top_numeric is not None
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and actuator.domain in {"light", "switch"}
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and any(
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(candidate.device_class or "") in {"door", "garage_door", "opening", "window"}
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for candidate in accepted_contexts
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)
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):
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return AssignmentSelection(
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selected_numeric_entity_id=None,
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selected_context_entity_ids=top_contexts,
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source=AssignmentSource.AUTOMATIC,
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confidence=max(candidate.confidence for candidate in accepted_contexts),
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review_required=False,
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reason=(
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"Tür-/Öffnungskontext automatisch erkannt. Für diese "
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"direkte Schaltlogik ist kein Helligkeitssensor erforderlich."
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),
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)
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if top_numeric is None:
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if accepted_contexts:
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return AssignmentSelection(
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@@ -13,6 +13,8 @@ from app.actuators.lifecycle import ActuatorReconciliationService
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from app.actuators.models import (
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ActuatorRecord,
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AnomalyEvent,
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AssignmentCandidate,
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BehaviorPattern,
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FeedbackKind,
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ReconciliationState,
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SensorWeightGroup,
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@@ -177,6 +179,49 @@ class AnomalyOverview(BaseModel):
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anomalies: list[AnomalyEvent] = Field(default_factory=list)
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class RoomManagementSensor(BaseModel):
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entity_id: str
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domain: str
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role: str
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category: str
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friendly_name: str | None = None
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device_class: str | None = None
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state: str | None = None
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confidence: float = Field(default=0.0, ge=0.0, le=1.0)
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active: bool = False
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optional: bool = False
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not_required: bool = False
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reason: str
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class RoomManagementActuator(BaseModel):
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actuator_entity_id: str
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friendly_name: str | None = None
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domain: str
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behavior_mode: str
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behavior_status: str
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lifecycle_status: str
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sample_count: int = 0
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selected_numeric_entity_id: str | None = None
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selected_context_entity_ids: list[str] = Field(default_factory=list)
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sensors: list[RoomManagementSensor] = Field(default_factory=list)
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prediction_rules: list[str] = Field(default_factory=list)
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management_hint: str
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class RoomManagementGroup(BaseModel):
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room: str
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actuator_count: int
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sensors: list[RoomManagementSensor] = Field(default_factory=list)
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actuators: list[RoomManagementActuator] = Field(default_factory=list)
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prediction_rules: list[str] = Field(default_factory=list)
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class RoomManagementOverview(BaseModel):
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rooms: list[RoomManagementGroup] = Field(default_factory=list)
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unmanaged_actuators: list[ActuatorSuggestion] = Field(default_factory=list)
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@router.get("/discovery", response_model=list[HaEntitySummary])
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def discover_actuators(
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request: Request,
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@@ -444,6 +489,96 @@ def list_anomalies(request: Request) -> list[AnomalyOverview]:
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return overview
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@router.get("/settings/rooms", response_model=RoomManagementOverview)
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def room_management_overview(request: Request) -> RoomManagementOverview:
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service = _service(request)
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records = service.list_configured()
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try:
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entities = {entity.entity_id: entity for entity in service._ha_reader.read_entities()}
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except Exception:
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entities = _load_cached_entity_map(
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request,
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{
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entity_id
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for record in records
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for entity_id in [
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record.actuator_entity_id,
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record.assignment.selected_numeric_entity_id,
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*record.assignment.selected_context_entity_ids,
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*[candidate.entity_id for candidate in record.numeric_candidates[:8]],
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*[candidate.entity_id for candidate in record.context_candidates[:12]],
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]
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if entity_id
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},
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)
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configured_ids = {record.actuator_entity_id for record in records}
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rooms: dict[str, RoomManagementGroup] = {}
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for record in records:
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actuator = entities.get(record.actuator_entity_id)
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room = (
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actuator.area_name
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if actuator is not None and actuator.area_name
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else _candidate_room(record)
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) or "Ohne Raum"
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selected_context_ids = set(record.assignment.selected_context_entity_ids)
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selected_numeric_id = record.assignment.selected_numeric_entity_id
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selected_ids = {selected_numeric_id, *selected_context_ids} - {None}
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ranked_candidates = _rank_management_candidates(record)
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has_opening_context = any(
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candidate.entity_id in selected_context_ids
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and (candidate.device_class or "") in {"door", "garage_door", "opening", "window"}
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for candidate in ranked_candidates
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)
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sensors = [
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_management_sensor(
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candidate,
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entities.get(candidate.entity_id),
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active=candidate.entity_id in selected_ids,
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optional=(
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candidate.role is EntityRole.MEASUREMENT
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and candidate.entity_id != selected_numeric_id
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),
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not_required=(
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record.actuator_entity_id.startswith(("light.", "switch."))
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and has_opening_context
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and (candidate.device_class or "") == "illuminance"
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),
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)
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for candidate in ranked_candidates[:12]
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]
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actuator_group = RoomManagementActuator(
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actuator_entity_id=record.actuator_entity_id,
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friendly_name=actuator.friendly_name if actuator is not None else None,
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domain=record.actuator_entity_id.split(".", 1)[0],
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behavior_mode=record.behavior.mode.value,
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behavior_status=record.behavior.status.value,
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lifecycle_status=record.lifecycle.status.value,
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sample_count=record.behavior.sample_count,
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selected_numeric_entity_id=selected_numeric_id,
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selected_context_entity_ids=record.assignment.selected_context_entity_ids,
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sensors=sensors,
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prediction_rules=_prediction_rule_lines(record, ranked_candidates),
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management_hint=_management_hint(record, has_opening_context),
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)
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if room not in rooms:
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rooms[room] = RoomManagementGroup(room=room, actuator_count=0)
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rooms[room].actuators.append(actuator_group)
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rooms[room].actuator_count += 1
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rooms[room].prediction_rules = _unique_lines([
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*rooms[room].prediction_rules,
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*actuator_group.prediction_rules,
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])[:8]
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rooms[room].sensors = _merge_room_sensors(rooms[room].sensors, sensors)
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unmanaged = [
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suggestion for suggestion in suggest_actuators(request, service._ha_reader)
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if suggestion.entity_id not in configured_ids
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][:10]
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return RoomManagementOverview(
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rooms=sorted(rooms.values(), key=lambda item: item.room.lower()),
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unmanaged_actuators=unmanaged,
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)
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@router.get("/backup/export", response_model=BackupPayload)
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def export_backup(request: Request) -> BackupPayload:
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store = getattr(request.app.state, "actuator_store", None)
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@@ -922,6 +1057,220 @@ def _validate_weight_payload(payload: WeightOverrideRequest) -> None:
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raise ValueError(f"Ungültige Entity-ID in Gruppe {group.name}: {entity_id}")
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def _candidate_room(record: ActuatorRecord) -> str | None:
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for candidate in [*record.context_candidates, *record.numeric_candidates]:
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if candidate.area_name:
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return candidate.area_name
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return None
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def _rank_management_candidates(record: ActuatorRecord) -> list[AssignmentCandidate]:
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selected_ids = {
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entity_id
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for entity_id in [
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record.assignment.selected_numeric_entity_id,
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*record.assignment.selected_context_entity_ids,
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]
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if entity_id
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}
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candidates = {
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candidate.entity_id: candidate
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for candidate in [*record.context_candidates, *record.numeric_candidates]
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}
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ranked = sorted(
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candidates.values(),
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key=lambda item: (
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item.entity_id not in selected_ids,
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_management_sort_group(item),
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-item.confidence,
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-item.score,
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item.entity_id,
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),
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)
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return ranked
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def _management_sort_group(candidate: AssignmentCandidate) -> str:
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device_class = candidate.device_class or ""
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if device_class in {"door", "garage_door", "opening", "window"}:
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return "01_opening"
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if device_class in {"motion", "occupancy", "presence"}:
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return "02_presence"
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if device_class == "illuminance":
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return "03_brightness"
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if device_class in {"humidity", "moisture"}:
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return "04_humidity"
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if candidate.role is EntityRole.MEASUREMENT:
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return "08_measurement"
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return f"20_{candidate.domain}_{device_class}"
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def _management_sensor(
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candidate: AssignmentCandidate,
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entity: HaEntitySummary | None,
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*,
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active: bool,
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optional: bool,
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not_required: bool,
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) -> RoomManagementSensor:
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if not_required:
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reason = "Nicht nötig, weil ein Tür-/Öffnungskontakt die Lichtlogik direkt erklärt."
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elif active:
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reason = "Wird aktuell für Lernen und Vorhersage verwendet."
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elif optional:
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reason = "Optionaler Messwert; nur verwenden, wenn Helligkeit oder Verbrauch wirklich steuern soll."
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else:
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reason = ", ".join(candidate.evidence[:2]) or "Naheliegender Kontext aus Raum, Gerät oder Namen."
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return RoomManagementSensor(
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entity_id=candidate.entity_id,
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domain=candidate.domain,
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role=candidate.role.value,
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category=_sensor_category_label(candidate),
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friendly_name=candidate.friendly_name,
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device_class=candidate.device_class,
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state=entity.state if entity is not None else None,
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confidence=candidate.confidence,
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active=active,
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optional=optional,
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not_required=not_required,
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reason=reason,
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)
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def _sensor_category_label(candidate: AssignmentCandidate) -> str:
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device_class = candidate.device_class or ""
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if device_class in {"door", "garage_door", "opening", "window"}:
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return "Tür/Fenster"
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if device_class in {"motion", "occupancy", "presence"}:
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return "Präsenz"
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if device_class == "illuminance":
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return "Helligkeit"
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if device_class in {"humidity", "moisture"}:
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return "Luftfeuchtigkeit"
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if device_class in {"power", "energy", "current", "voltage"}:
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return "Energie"
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if candidate.domain in {"cover"}:
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return "Rollo/Cover"
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if candidate.domain in {"zone", "person", "device_tracker"}:
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return "Zone/Person"
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return "Kontext"
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def _merge_room_sensors(
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existing: list[RoomManagementSensor],
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incoming: list[RoomManagementSensor],
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) -> list[RoomManagementSensor]:
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by_id = {sensor.entity_id: sensor for sensor in existing}
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for sensor in incoming:
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current = by_id.get(sensor.entity_id)
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if current is None:
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by_id[sensor.entity_id] = sensor
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continue
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by_id[sensor.entity_id] = current.model_copy(
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update={
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"active": current.active or sensor.active,
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"optional": current.optional and sensor.optional,
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"not_required": current.not_required and sensor.not_required,
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"confidence": max(current.confidence, sensor.confidence),
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}
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)
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return sorted(
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by_id.values(),
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key=lambda item: (
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not item.active,
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item.not_required,
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item.category,
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item.friendly_name or item.entity_id,
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),
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)[:18]
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def _prediction_rule_lines(
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record: ActuatorRecord,
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candidates: list[AssignmentCandidate],
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) -> list[str]:
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lines = _pattern_rule_lines(record.behavior.patterns)
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if lines:
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return lines[:8]
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selected_contexts = [
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candidate
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for candidate in candidates
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if candidate.entity_id in set(record.assignment.selected_context_entity_ids)
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]
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result: list[str] = []
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for candidate in selected_contexts:
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label = candidate.friendly_name or candidate.entity_id
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device_class = candidate.device_class or ""
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if device_class in {"door", "garage_door", "opening", "window"}:
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result.extend([
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f"{label} geöffnet -> {record.actuator_entity_id} an.",
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f"{label} geschlossen -> {record.actuator_entity_id} aus.",
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])
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elif device_class in {"motion", "occupancy", "presence"}:
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result.extend([
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f"{label} erkannt -> {record.actuator_entity_id} an, bei Licht bevorzugt gedimmt.",
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f"{label} aus -> {record.actuator_entity_id} verzögert ausschalten.",
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])
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elif device_class in {"humidity", "moisture"}:
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result.append(f"{label} hoch -> {record.actuator_entity_id} einschalten, bis Feuchte wieder normal ist.")
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if record.assignment.selected_numeric_entity_id:
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result.append(
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f"{record.assignment.selected_numeric_entity_id} nur als Messwert verwenden, nicht als Pflichtsensor."
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)
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return _unique_lines(result)[:8] or ["Noch keine stabile Vorhersage; erst Kontext prüfen und weiter beobachten."]
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def _pattern_rule_lines(patterns: list[BehaviorPattern]) -> list[str]:
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buckets: dict[tuple[str, tuple[tuple[str, str], ...]], int] = {}
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attrs: dict[tuple[str, tuple[tuple[str, str], ...]], dict[str, object]] = {}
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for pattern in patterns[-120:]:
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context = tuple(sorted(pattern.context_states.items()))
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key = (pattern.target_state, context)
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buckets[key] = buckets.get(key, 0) + 1
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attrs[key] = pattern.target_attributes
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ordered = sorted(buckets.items(), key=lambda item: (-item[1], item[0]))
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lines: list[str] = []
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for (target_state, context), count in ordered[:8]:
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conditions = ", ".join(f"{entity}={state}" for entity, state in context[:3])
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if not conditions:
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conditions = "aktueller Zeit-/Nutzungskontext passt"
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attr_text = _attribute_text(attrs.get((target_state, context), {}))
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lines.append(f"{conditions} -> {target_state}{attr_text} ({count}x gelernt).")
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return lines
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def _attribute_text(attributes: dict[str, object]) -> str:
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if not attributes:
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return ""
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brightness = attributes.get("brightness")
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if isinstance(brightness, int | float):
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percent = round(max(0, min(255, float(brightness))) / 255 * 100)
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return f", Helligkeit {percent} %"
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return ""
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def _management_hint(record: ActuatorRecord, has_opening_context: bool) -> str:
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if has_opening_context and record.actuator_entity_id.startswith(("light.", "switch.")):
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return "Direkte Türlogik: kein Helligkeitssensor nötig, Sensor und Aktor reichen."
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if record.behavior.activation_ready:
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return "Regeln sind lernbereit; vor Aktivierung Vorhersagen prüfen."
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if record.assignment.review_required:
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return "Kontext prüfen: Vorschläge übernehmen oder unpassende Sensoren entfernen."
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return "Weiter beobachten, bis genug eindeutige Schaltbeispiele vorhanden sind."
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def _unique_lines(lines: list[str]) -> list[str]:
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seen: set[str] = set()
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result: list[str] = []
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for line in lines:
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normalized = line.strip()
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if not normalized or normalized in seen:
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continue
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seen.add(normalized)
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result.append(normalized)
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return result
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def _validate_simulation_payload(payload: SimulationRequest) -> None:
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for entity_id in [
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*payload.sensor_states.keys(),
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@@ -100,6 +100,14 @@
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.card-title .chip { flex:0 1 auto; white-space:normal; text-align:center; }
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.actuator-card strong { overflow-wrap:anywhere; word-break:break-word; }
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.entity-id { overflow-wrap:anywhere; word-break:break-word; font-weight:800; }
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.room-board { display:grid; gap:10px; margin-top:12px; }
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.room-card { background:#121922; border:1px solid var(--border); border-radius:8px; padding:10px; min-width:0; }
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.room-card header { padding:0; border:0; background:transparent; display:flex; justify-content:space-between; gap:10px; flex-wrap:wrap; }
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.sensor-strip { display:flex; flex-wrap:wrap; gap:6px; margin:8px 0; }
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.sensor-pill { border:1px solid var(--border); border-radius:8px; padding:6px 8px; background:#17202b; max-width:100%; overflow-wrap:anywhere; }
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.sensor-pill.active { border-color:var(--ok); }
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.sensor-pill.optional { border-color:var(--complement); }
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.sensor-pill.not-required { opacity:.72; border-style:dashed; }
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.metric-grid { display:grid; grid-template-columns:repeat(auto-fit,minmax(120px,1fr)); gap:6px; margin:8px 0; }
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.metric { background:var(--panel-soft); border:1px solid var(--border); border-radius:8px; padding:8px; min-width:0; overflow-wrap:anywhere; word-break:break-word; }
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.metric strong { display:block; margin-bottom:4px; color:#cfe0ec; font-size:.84rem; }
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@@ -246,8 +254,9 @@
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<div class="panel-title">
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<div>
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<h2>Einstellungen</h2>
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<p class="muted">Sprache und Standardwerte für die Bedienoberfläche.</p>
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<p class="muted">Sprache, Räume, Sensoren, Aktoren und Vorhersagen an einem Ort.</p>
|
||||
</div>
|
||||
<button class="secondary compact" onclick="loadRoomManagement(true)">Räume laden</button>
|
||||
</div>
|
||||
<div class="grid-two">
|
||||
<div>
|
||||
@@ -257,6 +266,13 @@
|
||||
<option value="en">English</option>
|
||||
</select>
|
||||
</div>
|
||||
<div>
|
||||
<label for="room-management-filter">Raum suchen</label>
|
||||
<input id="room-management-filter" placeholder="z. B. Abstellkammer, Wohnbereich" oninput="renderRoomManagement()">
|
||||
</div>
|
||||
</div>
|
||||
<div id="room-management" class="room-board">
|
||||
<div class="empty-state">Lade die Raumverwaltung, um Sensoren, Aktoren und Vorhersagen zusammen zu pflegen.</div>
|
||||
</div>
|
||||
</section>
|
||||
</main>
|
||||
@@ -276,6 +292,7 @@ let cachedEntities = null;
|
||||
let cachedDiscovery = null;
|
||||
let cachedSystemOverview = null;
|
||||
let cachedDashboardOverview = null;
|
||||
let cachedRoomManagement = null;
|
||||
let cachedDetailHtml = new Map();
|
||||
let discoveryLoadPromise = null;
|
||||
let overviewLoadPromise = null;
|
||||
@@ -334,8 +351,12 @@ const I18N = {
|
||||
check_status: "Status prüfen",
|
||||
checking: "Prüfung läuft ...",
|
||||
settings: "Einstellungen",
|
||||
settings_hint: "Sprache und Standardwerte für die Bedienoberfläche.",
|
||||
settings_hint: "Sprache, Räume, Sensoren, Aktoren und Vorhersagen an einem Ort.",
|
||||
language: "Sprache",
|
||||
load_rooms: "Räume laden",
|
||||
room_search: "Raum suchen",
|
||||
room_search_placeholder: "z. B. Abstellkammer, Wohnbereich",
|
||||
room_management_empty: "Lade die Raumverwaltung, um Sensoren, Aktoren und Vorhersagen zusammen zu pflegen.",
|
||||
no_prediction: "Keine fällige Aktion",
|
||||
open: "offen",
|
||||
no_area: "Ohne Bereich",
|
||||
@@ -469,8 +490,12 @@ const I18N = {
|
||||
check_status: "Check status",
|
||||
checking: "Checking ...",
|
||||
settings: "Settings",
|
||||
settings_hint: "Language and UI defaults.",
|
||||
settings_hint: "Language, rooms, sensors, actuators, and predictions in one place.",
|
||||
language: "Language",
|
||||
load_rooms: "Load rooms",
|
||||
room_search: "Search room",
|
||||
room_search_placeholder: "e.g. storage room, living area",
|
||||
room_management_empty: "Load room management to maintain sensors, actuators, and predictions together.",
|
||||
no_prediction: "No due action",
|
||||
open: "open",
|
||||
no_area: "No area",
|
||||
@@ -767,6 +792,7 @@ function showView(viewId) {
|
||||
if (cachedDiscovery) renderActuatorDiscovery();
|
||||
} else if (viewId === "settings") {
|
||||
syncSettingsView();
|
||||
void loadRoomManagement();
|
||||
}
|
||||
document.getElementById(viewId)?.scrollIntoView({behavior: "smooth", block: "start"});
|
||||
}
|
||||
@@ -790,6 +816,9 @@ function setLanguage(language) {
|
||||
function syncSettingsView() {
|
||||
const select = document.getElementById("language-select");
|
||||
if (select) select.value = uiLang;
|
||||
if (cachedRoomManagement) {
|
||||
renderRoomManagement();
|
||||
}
|
||||
}
|
||||
|
||||
function translate(group, value, fallback = "") {
|
||||
@@ -939,6 +968,14 @@ function applyStaticTranslations() {
|
||||
setText("#settings h2", "settings");
|
||||
setText("#settings .muted", "settings_hint");
|
||||
setText("label[for='language-select']", "language");
|
||||
const roomLoadButton = document.querySelector("#settings .panel-title button");
|
||||
if (roomLoadButton) roomLoadButton.textContent = ui("load_rooms");
|
||||
setText("label[for='room-management-filter']", "room_search");
|
||||
setPlaceholder("#room-management-filter", "room_search_placeholder");
|
||||
const roomManagement = document.getElementById("room-management");
|
||||
if (roomManagement && !cachedRoomManagement) {
|
||||
roomManagement.innerHTML = `<div class="empty-state">${escapeHtml(ui("room_management_empty"))}</div>`;
|
||||
}
|
||||
localizeFragment(document);
|
||||
}
|
||||
|
||||
@@ -960,6 +997,7 @@ function invalidateDashboardCache() {
|
||||
cachedDiscovery = null;
|
||||
cachedDashboardOverview = null;
|
||||
cachedSystemOverview = null;
|
||||
cachedRoomManagement = null;
|
||||
cachedDetailHtml.clear();
|
||||
}
|
||||
|
||||
@@ -1343,6 +1381,168 @@ function renderJobQueue(jobs) {
|
||||
localizeFragment(jobsBox);
|
||||
}
|
||||
|
||||
async function loadRoomManagement(force = false) {
|
||||
const box = document.getElementById("room-management");
|
||||
if (!box) return;
|
||||
if (cachedRoomManagement && !force) {
|
||||
renderRoomManagement();
|
||||
return;
|
||||
}
|
||||
box.innerHTML = `<p class='muted'>${escapeHtml(uiLang === "en" ? "Loading rooms ..." : "Räume werden geladen ...")}</p>`;
|
||||
try {
|
||||
cachedRoomManagement = await api("v1/actuators/settings/rooms");
|
||||
renderRoomManagement();
|
||||
} catch (error) {
|
||||
box.innerHTML = `<p class="bad">${escapeHtml(error.message)}</p>`;
|
||||
}
|
||||
localizeFragment(box);
|
||||
}
|
||||
|
||||
function renderRoomManagement() {
|
||||
const box = document.getElementById("room-management");
|
||||
if (!box) return;
|
||||
const overview = cachedRoomManagement;
|
||||
if (!overview) {
|
||||
box.innerHTML = `<div class="empty-state">${escapeHtml(ui("room_management_empty"))}</div>`;
|
||||
return;
|
||||
}
|
||||
const query = normalizedSearch(document.getElementById("room-management-filter")?.value || "");
|
||||
const rooms = (overview.rooms || []).filter(room =>
|
||||
!query
|
||||
|| normalizedSearch(room.room).includes(query)
|
||||
|| (room.actuators || []).some(actuator =>
|
||||
matchesSearch({
|
||||
entity_id: actuator.actuator_entity_id,
|
||||
friendly_name: actuator.friendly_name,
|
||||
area_name: room.room,
|
||||
}, query)
|
||||
)
|
||||
);
|
||||
const unmanaged = overview.unmanaged_actuators || [];
|
||||
box.innerHTML = `
|
||||
${rooms.length ? rooms.map(room => `
|
||||
<article class="room-card">
|
||||
<header>
|
||||
<div>
|
||||
<h3>${escapeHtml(room.room)}</h3>
|
||||
<p class="muted">${escapeHtml(room.actuator_count)} ${escapeHtml(uiLang === "en" ? "actuator(s)" : "Aktor(en)")}</p>
|
||||
</div>
|
||||
<span class="chip">${escapeHtml((room.sensors || []).filter(sensor => sensor.active).length)} ${escapeHtml(uiLang === "en" ? "active sensors" : "aktive Sensoren")}</span>
|
||||
</header>
|
||||
<div class="sensor-strip">
|
||||
${(room.sensors || []).slice(0, 12).map(sensor => sensorPill(sensor)).join("") || `<span class="muted">${escapeHtml(uiLang === "en" ? "No sensors selected yet." : "Noch keine Sensoren ausgewählt.")}</span>`}
|
||||
</div>
|
||||
<div class="decision-list">
|
||||
${(room.prediction_rules || []).slice(0, 5).map(rule => `<div class="decision-row">${escapeHtml(rule)}</div>`).join("")}
|
||||
</div>
|
||||
<div class="card-list">
|
||||
${(room.actuators || []).map(actuator => roomActuatorCard(actuator)).join("")}
|
||||
</div>
|
||||
</article>
|
||||
`).join("") : `<div class="empty-state">${escapeHtml(uiLang === "en" ? "No matching rooms." : "Keine passenden Räume.")}</div>`}
|
||||
${unmanaged.length ? `
|
||||
<article class="room-card">
|
||||
<header>
|
||||
<h3>${escapeHtml(uiLang === "en" ? "Unmanaged suggestions" : "Noch nicht verwaltete Vorschläge")}</h3>
|
||||
<span class="chip">${escapeHtml(unmanaged.length)}</span>
|
||||
</header>
|
||||
<div class="card-list">
|
||||
${unmanaged.slice(0, 6).map(item => `
|
||||
<article class="actuator-card">
|
||||
<div class="card-title">
|
||||
<div>
|
||||
<strong>${escapeHtml(item.friendly_name || item.entity_id)}</strong>
|
||||
<div class="entity-id">${escapeHtml(item.entity_id)}</div>
|
||||
<div class="muted">${escapeHtml(item.area_name || item.device_name || item.domain)}</div>
|
||||
</div>
|
||||
<span class="chip">${Math.round(item.confidence * 100)} %</span>
|
||||
</div>
|
||||
<p class="muted">${escapeHtml(item.reason)}</p>
|
||||
<button class="secondary" onclick="configureSuggestedActuator('${escapeHtml(item.entity_id)}')">${escapeHtml(uiLang === "en" ? "Manage" : "Verwalten")}</button>
|
||||
</article>
|
||||
`).join("")}
|
||||
</div>
|
||||
</article>
|
||||
` : ""}
|
||||
`;
|
||||
localizeFragment(box);
|
||||
}
|
||||
|
||||
function sensorPill(sensor) {
|
||||
const classes = [
|
||||
"sensor-pill",
|
||||
sensor.active ? "active" : "",
|
||||
sensor.optional ? "optional" : "",
|
||||
sensor.not_required ? "not-required" : "",
|
||||
].filter(Boolean).join(" ");
|
||||
const state = sensor.state == null ? "" : ` · ${sensor.state}`;
|
||||
const status = sensor.not_required
|
||||
? (uiLang === "en" ? "not needed" : "nicht nötig")
|
||||
: sensor.active
|
||||
? (uiLang === "en" ? "active" : "aktiv")
|
||||
: sensor.optional
|
||||
? (uiLang === "en" ? "optional" : "optional")
|
||||
: (uiLang === "en" ? "suggested" : "Vorschlag");
|
||||
return `
|
||||
<span class="${classes}" title="${escapeHtml(sensor.reason)}">
|
||||
<strong>${escapeHtml(sensor.friendly_name || sensor.entity_id)}</strong>
|
||||
<span class="muted"> · ${escapeHtml(sensor.category)} · ${escapeHtml(status)}${escapeHtml(state)}</span>
|
||||
</span>
|
||||
`;
|
||||
}
|
||||
|
||||
function roomActuatorCard(actuator) {
|
||||
const activeSensorIds = (actuator.sensors || [])
|
||||
.filter(sensor => sensor.active && !sensor.not_required)
|
||||
.map(sensor => sensor.entity_id);
|
||||
const selectedContextIds = (actuator.sensors || [])
|
||||
.filter(sensor => sensor.active && sensor.entity_id !== actuator.selected_numeric_entity_id)
|
||||
.map(sensor => sensor.entity_id);
|
||||
return `
|
||||
<article class="actuator-card">
|
||||
<div class="card-title">
|
||||
<div>
|
||||
<strong>${escapeHtml(actuator.friendly_name || actuator.actuator_entity_id)}</strong>
|
||||
<div class="entity-id">${escapeHtml(actuator.actuator_entity_id)}</div>
|
||||
<div class="muted">${escapeHtml(behaviorLabel(actuator))} · ${escapeHtml(lifecycleLabel(actuator))}</div>
|
||||
</div>
|
||||
<span class="chip">${escapeHtml(actuator.sample_count)} ${escapeHtml(uiLang === "en" ? "actions" : "Handlungen")}</span>
|
||||
</div>
|
||||
<p class="muted">${escapeHtml(actuator.management_hint)}</p>
|
||||
<div class="sensor-strip">
|
||||
${(actuator.sensors || []).slice(0, 8).map(sensor => sensorPill(sensor)).join("")}
|
||||
</div>
|
||||
<div class="decision-list">
|
||||
${(actuator.prediction_rules || []).slice(0, 4).map(rule => `<div class="decision-row">${escapeHtml(rule)}</div>`).join("")}
|
||||
</div>
|
||||
<div class="actions">
|
||||
<button class="secondary" onclick="showActuator('${escapeHtml(actuator.actuator_entity_id)}')">${escapeHtml(uiLang === "en" ? "Open details" : "Details öffnen")}</button>
|
||||
<button onclick="saveRoomAssignment('${escapeHtml(actuator.actuator_entity_id)}', '${escapeHtml(actuator.selected_numeric_entity_id || "")}', '${escapeHtml(selectedContextIds.join(","))}')">${escapeHtml(uiLang === "en" ? "Save selection" : "Auswahl speichern")}</button>
|
||||
</div>
|
||||
<p class="muted">${escapeHtml(uiLang === "en" ? "Current selection:" : "Aktuelle Auswahl:")} ${escapeHtml(activeSensorIds.join(", ") || (uiLang === "en" ? "none" : "keine"))}</p>
|
||||
</article>
|
||||
`;
|
||||
}
|
||||
|
||||
async function saveRoomAssignment(actuatorId, numericEntityId, contextCsv) {
|
||||
const contextEntityIds = contextCsv.split(",").map(item => item.trim()).filter(Boolean);
|
||||
try {
|
||||
await api(`v1/actuators/${encodeURIComponent(actuatorId)}/assignment`, {
|
||||
method: "POST",
|
||||
body: JSON.stringify({
|
||||
numeric_entity_id: numericEntityId || null,
|
||||
context_entity_ids: contextEntityIds,
|
||||
note: "In der Raumverwaltung gespeichert",
|
||||
}),
|
||||
});
|
||||
invalidateDashboardCache();
|
||||
cachedRoomManagement = null;
|
||||
await loadRoomManagement(true);
|
||||
} catch (error) {
|
||||
alert(error.message);
|
||||
}
|
||||
}
|
||||
|
||||
async function loadSummaryData() {
|
||||
const actuators = await api("v1/actuators/summary");
|
||||
cachedActuators = actuators;
|
||||
|
||||
Reference in New Issue
Block a user