Add actuator simulation tuning
This commit is contained in:
@@ -1,6 +1,7 @@
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from __future__ import annotations
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import logging
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from itertools import product
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from collections.abc import Sequence
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from datetime import datetime, timedelta, timezone
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from time import perf_counter
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@@ -29,6 +30,7 @@ from app.actuators.models import (
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SafetyProfile,
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SafetyStage,
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SceneSuggestion,
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SimulationOutcome,
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TimeProfile,
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)
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from app.actuators.store import ActuatorStore
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@@ -333,6 +335,7 @@ class BehaviorEngine:
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record.behavior.patterns,
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current_context=current_context,
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current_context_changed_at=current_context_changed_at,
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context_weights=_context_weights_for(record),
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now=now,
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min_support=self._settings.min_behavior_actions,
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window_minutes=self._settings.prediction_window_minutes,
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@@ -514,6 +517,116 @@ class BehaviorEngine:
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)
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return self._save_behavior(record, behavior)
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def simulate(
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self,
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actuator_entity_id: str,
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*,
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sensor_states: dict[str, str],
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sensor_weights: dict[str, float],
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state_options: dict[str, list[str]],
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max_results: int,
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include_current: bool = True,
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) -> list[SimulationOutcome]:
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record = self._store.get(actuator_entity_id)
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now = datetime.now(timezone.utc)
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current_entities = self._ha_reader.read_entities()
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entities = {entity.entity_id: entity for entity in current_entities}
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actuator = entities.get(actuator_entity_id)
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if actuator is None:
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raise KeyError("Aktor ist aktuell nicht in Home Assistant verfügbar.")
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selected_context_ids = [
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entity_id
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for entity_id in [
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record.assignment.selected_numeric_entity_id,
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*record.assignment.selected_context_entity_ids,
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]
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if entity_id
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]
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if not selected_context_ids:
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return []
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base_context = {
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entity_id: entities[entity_id].state
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for entity_id in selected_context_ids
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if entity_id in entities and entities[entity_id].state is not None
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}
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base_changed_at = {
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entity_id: entities[entity_id].last_changed
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for entity_id in base_context
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}
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context_weights = _context_weights_for(record)
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for entity_id, weight in sensor_weights.items():
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if entity_id in selected_context_ids:
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context_weights[entity_id] = max(0.0, min(1.0, weight))
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scenarios = _simulation_contexts(
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base_context,
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sensor_states=sensor_states,
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state_options=state_options,
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selected_context_ids=selected_context_ids,
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include_current=include_current,
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)
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outcomes: list[SimulationOutcome] = []
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for index, context in enumerate(scenarios[:64], start=1):
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prediction_context: dict[str, str | None] = dict(context)
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changed_at = dict(base_changed_at)
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for entity_id, state in context.items():
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if base_context.get(entity_id) != state:
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changed_at[entity_id] = now
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prediction = predict_behavior(
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record.behavior.patterns,
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current_context=prediction_context,
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current_context_changed_at=changed_at,
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context_weights=context_weights,
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now=now,
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min_support=self._settings.min_behavior_actions,
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window_minutes=self._settings.prediction_window_minutes,
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causal_window_seconds=self._settings.prediction_interval_seconds * 2,
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timezone_name=self._settings.timezone,
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)
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if prediction is not None:
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would_execute, blockers = self._assess_safety(record, actuator.state, prediction, now)
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recommendation = (
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f"Bestes Szenario: {prediction.target_state} mit {prediction.confidence:.0%}."
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if would_execute
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else (
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f"Vorhersage {prediction.target_state} mit {prediction.confidence:.0%}, "
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"aber blockiert: " + " ".join(blockers)
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)
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)
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else:
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would_execute = False
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blockers = ["Keine fällige Vorhersage."]
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recommendation = "Dieses Szenario erzeugt keine fällige Vorhersage."
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outcomes.append(
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SimulationOutcome(
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scenario_id=f"scenario-{index}",
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actuator_entity_id=actuator_entity_id,
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sensor_states=context,
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sensor_weights={
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entity_id: round(context_weights.get(entity_id, 1.0), 4)
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for entity_id in context
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},
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prediction=prediction,
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decision_factors=_decision_factors_for(
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record,
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prediction_context,
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prediction,
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context_weights=context_weights,
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),
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would_execute=would_execute,
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blockers=blockers,
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score=round(prediction.confidence if prediction is not None else 0.0, 4),
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recommendation=recommendation,
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)
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)
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return sorted(
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outcomes,
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key=lambda item: (
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item.prediction is None,
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-item.score,
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item.scenario_id,
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),
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)[:max_results]
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def record_feedback(
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self,
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actuator_entity_id: str,
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@@ -1379,15 +1492,21 @@ def _decision_factors_for(
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record: ActuatorRecord,
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current_context: dict[str, str | None],
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prediction: BehaviorPrediction | None,
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*,
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context_weights: dict[str, float] | None = None,
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) -> list[DecisionFactor]:
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factors: list[DecisionFactor] = []
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weights = context_weights or {}
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candidates = {
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candidate.entity_id: candidate
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for candidate in [*record.numeric_candidates, *record.context_candidates]
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}
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for entity_id, state in current_context.items():
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candidate = candidates.get(entity_id)
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weight = candidate.effective_weight if candidate is not None else 1.0
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weight = weights.get(
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entity_id,
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candidate.effective_weight if candidate is not None else 1.0,
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)
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relevance = candidate.confidence if candidate is not None else 0.5
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contribution = round(min(1.0, weight * relevance), 4)
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factors.append(
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@@ -1423,6 +1542,62 @@ def _decision_factors_for(
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return sorted(factors, key=lambda item: (-item.contribution, item.label))[:12]
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def _context_weights_for(record: ActuatorRecord) -> dict[str, float]:
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weights = {
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candidate.entity_id: candidate.effective_weight
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for candidate in [*record.numeric_candidates, *record.context_candidates]
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}
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override = record.manual_override
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if override is not None:
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for entity_id, weight in override.sensor_weights.items():
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weights[entity_id] = max(0.0, min(1.0, weight))
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for group in override.sensor_weight_groups:
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for entity_id in group.entity_ids:
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weights[entity_id] = max(0.0, min(1.0, group.weight))
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return weights
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def _simulation_contexts(
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base_context: dict[str, str | None],
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*,
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sensor_states: dict[str, str],
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state_options: dict[str, list[str]],
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selected_context_ids: list[str],
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include_current: bool,
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) -> list[dict[str, str]]:
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selected = set(selected_context_ids)
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base = {
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entity_id: state
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for entity_id, state in base_context.items()
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if entity_id in selected and state is not None
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}
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for entity_id, state in sensor_states.items():
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if entity_id in selected:
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base[entity_id] = state
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option_items = [
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(
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entity_id,
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list(dict.fromkeys(state for state in states if state))[:6],
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)
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for entity_id, states in state_options.items()
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if entity_id in selected and states
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][:6]
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contexts: list[dict[str, str]] = []
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if include_current or not option_items:
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contexts.append(dict(base))
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if option_items:
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keys = [item[0] for item in option_items]
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value_lists = [item[1] for item in option_items]
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for values in product(*value_lists):
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context = dict(base)
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context.update(dict(zip(keys, values, strict=True)))
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if context not in contexts:
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contexts.append(context)
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if len(contexts) >= 64:
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break
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return contexts
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def _knowledge_lines(
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record: ActuatorRecord,
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sample_count: int,
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@@ -1756,6 +1931,7 @@ def predict_behavior(
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min_support: int,
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window_minutes: int,
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current_context_changed_at: dict[str, datetime | None] | None = None,
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context_weights: dict[str, float] | None = None,
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causal_window_seconds: int = 120,
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timezone_name: str = "Europe/Berlin",
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) -> BehaviorPrediction | None:
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@@ -1786,14 +1962,10 @@ def predict_behavior(
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for entity_id, expected in pattern.context_states.items()
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if entity_id in current_context
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]
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context_score = (
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sum(
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current_context[entity_id] == expected
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for entity_id, expected in comparable
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)
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/ len(comparable)
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if comparable
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else 0.5
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context_score = _weighted_context_score(
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comparable,
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current_context,
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context_weights or {},
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)
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score = pattern.weight * (0.85 + 0.15 * context_score)
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by_state.setdefault(pattern.target_state, []).append(score)
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@@ -1817,11 +1989,10 @@ def predict_behavior(
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for entity_id, expected in pattern.context_states.items()
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if entity_id in current_context
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]
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context_score = (
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sum(current_context[entity_id] == expected for entity_id, expected in comparable)
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/ len(comparable)
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if comparable
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else 0.5
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context_score = _weighted_context_score(
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comparable,
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current_context,
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context_weights or {},
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)
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score = pattern.weight * (
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0.45 * time_score + 0.45 * context_score + 0.10 * weekday_score
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@@ -1854,6 +2025,25 @@ def predict_behavior(
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)
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def _weighted_context_score(
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comparable: list[tuple[str, str]],
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current_context: dict[str, str | None],
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context_weights: dict[str, float],
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) -> float:
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if not comparable:
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return 0.5
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total_weight = 0.0
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matched_weight = 0.0
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for entity_id, expected in comparable:
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weight = max(0.0, min(1.0, context_weights.get(entity_id, 1.0)))
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total_weight += weight
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if current_context.get(entity_id) == expected:
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matched_weight += weight
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if total_weight <= 0:
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return 0.5
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return matched_weight / total_weight
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def service_for_state(domain: str, target_state: str) -> str | None:
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if domain in {"fan", "humidifier", "light", "media_player", "remote", "switch"}:
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return {"on": "turn_on", "off": "turn_off"}.get(target_state)
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