fix: improve graph touch controls and legend
This commit is contained in:
@@ -156,7 +156,45 @@ body {
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background:#12121a;
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background:#12121a;
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border:1px solid #252533;
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border:1px solid #252533;
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border-radius: 14px;
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border-radius: 14px;
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touch-action: none;
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}
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}
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.graph-controls{
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display:flex;
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gap:8px;
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padding: 10px 12px 0;
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align-items:center;
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flex-wrap: wrap;
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}
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.graph-controls .btn{
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background:#1e1e28;
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border:1px solid #2a2a3a;
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border-radius: 10px;
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padding: 8px 10px;
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color:#cfd3ff;
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font-weight:700;
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font-size:0.82rem;
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}
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.graph-controls .btn.primary{
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border-color:#6c8af5;
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box-shadow:0 0 0 1px rgba(108,138,245,0.18) inset;
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}
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.graph-legend{
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margin: 8px 12px 0;
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padding: 10px 12px;
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background:#1a1a24;
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border:1px solid #252533;
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border-radius: 14px;
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color:#b9b9c9;
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font-size:0.8rem;
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line-height:1.4;
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}
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.legend-row{ display:flex; align-items:center; gap:8px; margin-top:6px; }
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.legend-dot{ width:10px; height:10px; border-radius:50%; display:inline-block; }
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.legend-dot.engram{ background:#6c8af5; }
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.legend-dot.tag{ background:#8a9aff; }
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.legend-dot.match{ background:#f7d154; }
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.graph-hint{ padding: 4px 12px 10px; }
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#searchInput {
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#searchInput {
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flex: 1;
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flex: 1;
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background: #1e1e28;
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background: #1e1e28;
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@@ -46,8 +46,20 @@
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<!-- Graph -->
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<!-- Graph -->
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<div class="graph" id="graph" style="display:none;">
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<div class="graph" id="graph" style="display:none;">
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<div class="graph-controls">
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<button class="btn primary" id="btnGraphPhysics" onclick="toggleGraphPhysics()">Physics: off</button>
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<button class="btn" onclick="resetGraphView()">Reset view</button>
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<button class="btn" onclick="fitGraphView()">Fit</button>
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<button class="btn" onclick="reloadGraph()">Reload</button>
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</div>
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<canvas id="graphCanvas" width="440" height="520"></canvas>
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<canvas id="graphCanvas" width="440" height="520"></canvas>
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<div class="muted small" id="graphHint">Lade Graph…</div>
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<div class="graph-hint muted small" id="graphHint">Lade Graph…</div>
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<div class="graph-legend">
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<div><strong>Graph</strong>: Zoom per Pinch (2 Finger), Pan per Drag (1 Finger). Tap auf Engram öffnet Details, Tap auf Tag setzt Suche.</div>
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<div class="legend-row"><span class="legend-dot engram"></span> Engram</div>
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<div class="legend-row"><span class="legend-dot tag"></span> Tag</div>
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<div class="legend-row"><span class="legend-dot match"></span> Match (Suche)</div>
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</div>
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</div>
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</div>
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<!-- Status -->
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<!-- Status -->
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@@ -218,79 +230,282 @@ async function loadGraph() {
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renderGraph(g.nodes || [], g.edges || []);
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renderGraph(g.nodes || [], g.edges || []);
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}
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}
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function renderGraph(nodes, edges) {
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function reloadGraph() { loadGraph(); }
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const canvas = document.getElementById('graphCanvas');
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const hint = document.getElementById('graphHint');
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// ─── Graph Renderer (Canvas) ────────────────────────────────────────────────
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const ctx = canvas.getContext('2d');
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let graphState = {
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nodes: [],
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edges: [],
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sim: [],
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links: [],
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nodeById: new Map(),
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simById: new Map(),
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degree: new Map(),
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physicsOn: false,
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draggingId: null,
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panning: false,
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lastX: 0,
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lastY: 0,
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panX: 0,
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panY: 0,
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zoom: 1,
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raf: null,
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search: '',
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pointers: new Map(),
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pinchStartDist: null,
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pinchStartZoom: null,
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pinchStartPan: null,
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};
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function _graphCanvas() { return document.getElementById('graphCanvas'); }
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function _graphCtx() { return _graphCanvas().getContext('2d'); }
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function _graphNodeRadius(n) {
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const d = graphState.degree.get(n.id) || 0;
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const base = n.kind === 'tag' ? 4 : 6;
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return Math.max(3, Math.min(14, base + Math.sqrt(d)));
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}
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function _graphNodeFill(n) {
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if (n.kind === 'tag') return '#8a9aff';
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return '#6c8af5';
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}
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function _graphMatches(n, term) {
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const t = (term || '').trim().toLowerCase();
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if (!t) return false;
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const id = (n.id || '').toLowerCase();
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const label = (n.label || '').toLowerCase();
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return id.includes(t) || label.includes(t);
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}
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function _graphWorldFromScreen(cx, cy) {
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return {
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x: (cx - graphState.panX) / graphState.zoom,
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y: (cy - graphState.panY) / graphState.zoom,
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};
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}
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function _graphHitTest(wx, wy) {
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for (let i = graphState.sim.length - 1; i >= 0; i--) {
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const n = graphState.sim[i];
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const r = _graphNodeRadius(n) + 2;
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const dx = wx - n.x;
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const dy = wy - n.y;
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if ((dx*dx + dy*dy) <= r*r) return n;
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}
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return null;
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}
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function _graphInitInteractions() {
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const canvas = _graphCanvas();
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if (canvas._graphBound) return;
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canvas._graphBound = true;
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const toCanvasXY = (ev) => {
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const rect = canvas.getBoundingClientRect();
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return { cx: ev.clientX - rect.left, cy: ev.clientY - rect.top };
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};
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const pinchMidpoint = () => {
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const pts = Array.from(graphState.pointers.values());
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if (pts.length < 2) return null;
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return { cx: (pts[0].cx + pts[1].cx) / 2, cy: (pts[0].cy + pts[1].cy) / 2 };
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};
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const pinchDistance = () => {
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const pts = Array.from(graphState.pointers.values());
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if (pts.length < 2) return null;
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const dx = pts[0].cx - pts[1].cx;
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const dy = pts[0].cy - pts[1].cy;
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return Math.sqrt(dx*dx + dy*dy);
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};
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canvas.addEventListener('pointerdown', (ev) => {
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canvas.setPointerCapture(ev.pointerId);
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const pos = toCanvasXY(ev);
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graphState.pointers.set(ev.pointerId, pos);
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// When 2 pointers: start pinch
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if (graphState.pointers.size === 2) {
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graphState.panning = false;
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graphState.draggingId = null;
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graphState.pinchStartDist = pinchDistance();
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graphState.pinchStartZoom = graphState.zoom;
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graphState.pinchStartPan = { panX: graphState.panX, panY: graphState.panY };
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_graphDraw();
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return;
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}
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// Single pointer: pan or drag node
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const { cx, cy } = pos;
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const w = _graphWorldFromScreen(cx, cy);
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const hit = _graphHitTest(w.x, w.y);
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graphState.lastX = cx; graphState.lastY = cy;
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if (hit) graphState.draggingId = hit.id;
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else graphState.panning = true;
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});
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canvas.addEventListener('pointermove', (ev) => {
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if (!graphState.pointers.has(ev.pointerId)) return;
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const pos = toCanvasXY(ev);
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graphState.pointers.set(ev.pointerId, pos);
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// Pinch zoom (2 pointers)
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if (graphState.pointers.size >= 2 && graphState.pinchStartDist) {
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const dist = pinchDistance();
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const mid = pinchMidpoint();
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if (!dist || !mid) return;
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const zoomOld = graphState.zoom;
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const wx = (mid.cx - graphState.panX) / zoomOld;
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const wy = (mid.cy - graphState.panY) / zoomOld;
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const factor = dist / graphState.pinchStartDist;
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const next = Math.max(0.35, Math.min(3.0, graphState.pinchStartZoom * factor));
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graphState.zoom = next;
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graphState.panX = mid.cx - wx * graphState.zoom;
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graphState.panY = mid.cy - wy * graphState.zoom;
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_graphDraw();
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return;
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}
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// Single pointer
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const { cx, cy } = pos;
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const dx = cx - graphState.lastX;
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const dy = cy - graphState.lastY;
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graphState.lastX = cx; graphState.lastY = cy;
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if (graphState.draggingId) {
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const w = _graphWorldFromScreen(cx, cy);
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const n = graphState.simById.get(graphState.draggingId);
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if (n) { n.x = w.x; n.y = w.y; n.vx = 0; n.vy = 0; }
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_graphDraw();
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return;
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}
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if (graphState.panning) {
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graphState.panX += dx;
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graphState.panY += dy;
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_graphDraw();
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}
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});
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const endPointer = (ev) => {
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if (graphState.pointers.has(ev.pointerId)) graphState.pointers.delete(ev.pointerId);
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try { canvas.releasePointerCapture(ev.pointerId); } catch {}
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if (graphState.pointers.size < 2) {
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graphState.pinchStartDist = null;
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graphState.pinchStartZoom = null;
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graphState.pinchStartPan = null;
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}
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graphState.draggingId = null;
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graphState.panning = false;
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};
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canvas.addEventListener('pointerup', endPointer);
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canvas.addEventListener('pointercancel', endPointer);
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}
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function renderGraph(nodes, edges) {
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const canvas = _graphCanvas();
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const hint = document.getElementById('graphHint');
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const ctx = _graphCtx();
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// Fit canvas to container width (mobile)
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const w = canvas.parentElement.clientWidth - 24;
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const w = canvas.parentElement.clientWidth - 24;
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canvas.width = Math.max(320, Math.min(520, w));
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canvas.width = Math.max(320, Math.min(520, w));
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canvas.height = 520;
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canvas.height = 520;
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if (!nodes.length || !edges.length) {
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graphState.nodes = nodes || [];
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hint.textContent = 'Graph: keine Kanten (noch keine Links/Tags/Hosts im Sample).';
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graphState.edges = edges || [];
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graphState.nodeById = new Map(graphState.nodes.map(n => [n.id, n]));
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graphState.degree = new Map();
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for (const e of graphState.edges) {
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graphState.degree.set(e.from, (graphState.degree.get(e.from) || 0) + 1);
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graphState.degree.set(e.to, (graphState.degree.get(e.to) || 0) + 1);
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}
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if (!graphState.nodes.length || !graphState.edges.length) {
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hint.textContent = 'Graph: keine Kanten (noch keine Links/Tags im Sample).';
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ctx.clearRect(0,0,canvas.width,canvas.height);
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ctx.clearRect(0,0,canvas.width,canvas.height);
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return;
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return;
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}
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}
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hint.textContent = `nodes=${nodes.length} edges=${edges.length}`;
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hint.textContent = `nodes=${graphState.nodes.length} edges=${graphState.edges.length}`;
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graphState.sim = graphState.nodes.map(n => ({
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const nodeById = new Map(nodes.map(n => [n.id, n]));
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const sim = nodes.map(n => ({
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id: n.id,
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id: n.id,
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kind: n.kind,
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kind: n.kind,
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label: n.label || n.id,
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label: n.label || n.id,
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x: Math.random()*canvas.width,
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x: (Math.random() - 0.5) * canvas.width,
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y: Math.random()*canvas.height,
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y: (Math.random() - 0.5) * canvas.height,
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vx: 0, vy: 0,
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vx: 0, vy: 0,
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}));
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}));
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const simById = new Map(sim.map(n => [n.id, n]));
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graphState.simById = new Map(graphState.sim.map(n => [n.id, n]));
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graphState.links = graphState.edges
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const links = edges
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.map(e => ({a: graphState.simById.get(e.from), b: graphState.simById.get(e.to), kind: e.kind}))
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.map(e => ({a: simById.get(e.from), b: simById.get(e.to), kind: e.kind}))
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.filter(l => l.a && l.b);
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.filter(l => l.a && l.b);
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// Simple force layout (few iterations)
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graphState.panX = canvas.width / 2;
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for (let iter=0; iter<180; iter++) {
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graphState.panY = canvas.height / 2;
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// repulsion
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graphState.zoom = 1;
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graphState.search = state.search || '';
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_graphInitInteractions();
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for (let i = 0; i < 120; i++) _graphStepPhysics(0.9);
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_graphDraw();
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}
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function _graphStepPhysics(alpha = 1.0) {
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const canvas = _graphCanvas();
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const repulsion = 180;
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const damping = 0.86;
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const target = 80;
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const springK = 0.018;
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const sim = graphState.sim;
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for (let i = 0; i < sim.length; i++) {
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for (let i = 0; i < sim.length; i++) {
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for (let j = i + 1; j < sim.length; j++) {
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for (let j = i + 1; j < sim.length; j++) {
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const a = sim[i], b = sim[j];
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const a = sim[i], b = sim[j];
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const dx = a.x - b.x, dy = a.y - b.y;
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const dx = a.x - b.x, dy = a.y - b.y;
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const d2 = dx*dx + dy*dy + 0.01;
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const d2 = dx*dx + dy*dy + 0.02;
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const f = 120 / d2;
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const f = (repulsion / d2) * alpha;
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a.vx += dx*f; a.vy += dy*f;
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a.vx += dx*f; a.vy += dy*f;
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b.vx -= dx*f; b.vy -= dy*f;
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b.vx -= dx*f; b.vy -= dy*f;
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}
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}
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}
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}
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// springs
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for (const l of graphState.links) {
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for (const l of links) {
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const a = l.a, b = l.b;
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const a = l.a, b = l.b;
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const dx = b.x - a.x, dy = b.y - a.y;
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const dx = b.x - a.x, dy = b.y - a.y;
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const dist = Math.sqrt(dx*dx + dy*dy) || 1;
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const dist = Math.sqrt(dx*dx + dy*dy) || 1;
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const target = 60;
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const f = (dist - target) * springK * alpha;
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const k = 0.02;
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const f = (dist - target) * k;
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const fx = (dx/dist) * f, fy = (dy/dist) * f;
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const fx = (dx/dist) * f, fy = (dy/dist) * f;
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a.vx += fx; a.vy += fy;
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a.vx += fx; a.vy += fy;
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b.vx -= fx; b.vy -= fy;
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b.vx -= fx; b.vy -= fy;
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}
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}
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// integrate + bounds
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for (const n of sim) {
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for (const n of sim) {
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n.vx *= 0.85; n.vy *= 0.85;
|
n.vx *= damping; n.vy *= damping;
|
||||||
n.x += n.vx; n.y += n.vy;
|
n.x += n.vx; n.y += n.vy;
|
||||||
n.x = Math.max(10, Math.min(canvas.width-10, n.x));
|
const pad = 10;
|
||||||
n.y = Math.max(10, Math.min(canvas.height-10, n.y));
|
const bx = canvas.width / graphState.zoom;
|
||||||
|
const by = canvas.height / graphState.zoom;
|
||||||
|
n.x = Math.max(-bx/2 + pad, Math.min(bx/2 - pad, n.x));
|
||||||
|
n.y = Math.max(-by/2 + pad, Math.min(by/2 - pad, n.y));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function _graphDraw() {
|
||||||
|
const canvas = _graphCanvas();
|
||||||
|
const ctx = _graphCtx();
|
||||||
|
const hint = document.getElementById('graphHint');
|
||||||
|
|
||||||
ctx.clearRect(0,0,canvas.width,canvas.height);
|
ctx.clearRect(0,0,canvas.width,canvas.height);
|
||||||
// edges
|
ctx.save();
|
||||||
ctx.globalAlpha = 0.5;
|
ctx.translate(graphState.panX, graphState.panY);
|
||||||
|
ctx.scale(graphState.zoom, graphState.zoom);
|
||||||
|
|
||||||
|
ctx.globalAlpha = 0.45;
|
||||||
ctx.strokeStyle = '#3a3a55';
|
ctx.strokeStyle = '#3a3a55';
|
||||||
ctx.lineWidth = 1;
|
ctx.lineWidth = 1 / graphState.zoom;
|
||||||
for (const l of links) {
|
for (const l of graphState.links) {
|
||||||
ctx.beginPath();
|
ctx.beginPath();
|
||||||
ctx.moveTo(l.a.x, l.a.y);
|
ctx.moveTo(l.a.x, l.a.y);
|
||||||
ctx.lineTo(l.b.x, l.b.y);
|
ctx.lineTo(l.b.x, l.b.y);
|
||||||
@@ -298,19 +513,82 @@ function renderGraph(nodes, edges) {
|
|||||||
}
|
}
|
||||||
ctx.globalAlpha = 1.0;
|
ctx.globalAlpha = 1.0;
|
||||||
|
|
||||||
// nodes
|
const term = (graphState.search || '').trim();
|
||||||
for (const n of sim) {
|
let matches = 0;
|
||||||
let r = 5;
|
for (const n of graphState.sim) {
|
||||||
let fill = '#6c8af5';
|
const r = _graphNodeRadius(n);
|
||||||
if (n.kind === 'tag') { fill = '#8a9aff'; r = 4; }
|
const isMatch = _graphMatches(n, term);
|
||||||
if (n.kind === 'host') { fill = '#f5b46c'; r = 4; }
|
if (isMatch) matches++;
|
||||||
if (n.kind === 'engram') { fill = '#6c8af5'; r = 5; }
|
|
||||||
|
if (isMatch) {
|
||||||
|
ctx.beginPath();
|
||||||
|
ctx.strokeStyle = '#f7d154';
|
||||||
|
ctx.lineWidth = 3 / graphState.zoom;
|
||||||
|
ctx.arc(n.x, n.y, r + 3, 0, Math.PI*2);
|
||||||
|
ctx.stroke();
|
||||||
|
}
|
||||||
|
|
||||||
ctx.beginPath();
|
ctx.beginPath();
|
||||||
ctx.fillStyle = fill;
|
ctx.fillStyle = _graphNodeFill(n);
|
||||||
ctx.arc(n.x, n.y, r, 0, Math.PI*2);
|
ctx.arc(n.x, n.y, r, 0, Math.PI*2);
|
||||||
ctx.fill();
|
ctx.fill();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ctx.restore();
|
||||||
|
hint.textContent = `nodes=${graphState.nodes.length} edges=${graphState.edges.length}` + (term ? ` | match=${matches}` : '');
|
||||||
|
}
|
||||||
|
|
||||||
|
function _graphLoop() {
|
||||||
|
if (!graphState.physicsOn) return;
|
||||||
|
_graphStepPhysics(1.0);
|
||||||
|
_graphDraw();
|
||||||
|
graphState.raf = requestAnimationFrame(_graphLoop);
|
||||||
|
}
|
||||||
|
|
||||||
|
function toggleGraphPhysics() {
|
||||||
|
graphState.physicsOn = !graphState.physicsOn;
|
||||||
|
const b = document.getElementById('btnGraphPhysics');
|
||||||
|
b.textContent = `Physics: ${graphState.physicsOn ? 'on' : 'off'}`;
|
||||||
|
b.classList.toggle('primary', graphState.physicsOn);
|
||||||
|
if (graphState.physicsOn) {
|
||||||
|
if (graphState.raf) cancelAnimationFrame(graphState.raf);
|
||||||
|
graphState.raf = requestAnimationFrame(_graphLoop);
|
||||||
|
} else {
|
||||||
|
if (graphState.raf) cancelAnimationFrame(graphState.raf);
|
||||||
|
graphState.raf = null;
|
||||||
|
_graphDraw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function resetGraphView() {
|
||||||
|
const canvas = _graphCanvas();
|
||||||
|
graphState.panX = canvas.width / 2;
|
||||||
|
graphState.panY = canvas.height / 2;
|
||||||
|
graphState.zoom = 1;
|
||||||
|
_graphDraw();
|
||||||
|
}
|
||||||
|
|
||||||
|
function fitGraphView() {
|
||||||
|
const canvas = _graphCanvas();
|
||||||
|
if (!graphState.sim.length) return;
|
||||||
|
let minX = Infinity, minY = Infinity, maxX = -Infinity, maxY = -Infinity;
|
||||||
|
for (const n of graphState.sim) {
|
||||||
|
minX = Math.min(minX, n.x); minY = Math.min(minY, n.y);
|
||||||
|
maxX = Math.max(maxX, n.x); maxY = Math.max(maxY, n.y);
|
||||||
|
}
|
||||||
|
const w = Math.max(1, maxX - minX);
|
||||||
|
const h = Math.max(1, maxY - minY);
|
||||||
|
const zx = (canvas.width - 40) / w;
|
||||||
|
const zy = (canvas.height - 40) / h;
|
||||||
|
graphState.zoom = Math.max(0.35, Math.min(2.5, Math.min(zx, zy)));
|
||||||
|
graphState.panX = canvas.width / 2;
|
||||||
|
graphState.panY = canvas.height / 2;
|
||||||
|
_graphDraw();
|
||||||
|
}
|
||||||
|
|
||||||
|
function graphApplySearch(term) {
|
||||||
|
graphState.search = term || '';
|
||||||
|
_graphDraw();
|
||||||
}
|
}
|
||||||
|
|
||||||
// Real-time updates via SSE
|
// Real-time updates via SSE
|
||||||
@@ -478,6 +756,7 @@ document.getElementById('searchInput').addEventListener('input', (e) => {
|
|||||||
state.search = e.target.value;
|
state.search = e.target.value;
|
||||||
state.offset = 0;
|
state.offset = 0;
|
||||||
loadCards();
|
loadCards();
|
||||||
|
if (state.view === 'graph') graphApplySearch(state.search);
|
||||||
});
|
});
|
||||||
|
|
||||||
document.getElementById('filterSelect').addEventListener('change', (e) => {
|
document.getElementById('filterSelect').addEventListener('change', (e) => {
|
||||||
|
|||||||
Reference in New Issue
Block a user